Looks like you found a WIP! Feel free to scroll through, I update this weekly.
Soundwalk
A Flutter App using the Google Maps API
Soundwalk is an art concept pairing mobile phone GPS location with specific pieces of music to create an immersive experience outdoors on a trail. In this project, I designed through the Double Diamond design process.
See more information on the first version of my Soundwalk here: https://esyo.org/soundwalk
Skills
Requirements Gathering, User Research, User Flows, Wire Flow, Wireframing, Low-Fidelity Prototyping
Figma, wireflow.com
Link to Project
https://esyo.org/soundwalk
Requirements Gathering
This is the scaffold on which I built the Soundwalk app, also in my portfolio. Here, I am drafting the flow and feel of the app before moving to development.Requirements Gathering
I began by gathering requirements. I used techniques like...
* Building a Pyramids of Needs (What, Who, Why, then Where, Where, How, and feel)
* Listing goals for the users
* Brainstorming with others
* Comparing Needs and "Do-Not Needs", Features, Posture, Personality, Feel, and Values
User Flow
I took two iterations to imagine how a user would open the app and begin their journey. I started with basic interactions like searching the app, selecting the desired item and beginning to 'walk' their selected Soundwalk. The second shows and expanded, detailed user flow with more choices and interactions.
Wireflow to Wireframe
I started making a basic wireflow in wireflow.com, labeling the different screens that the user would see and a rough outline of the contents. Then I made more complex wire frames in Figma, expanding the visual ideas.